Some of my ideas have been published in academic papers, dissertations and journal articles, some just on my websites.
PhD THESIS
Participatory Art and Computers: Identifying analysing and composing the characteristics of works of participatory art that use computer technology, PhD Thesis, Loughborough University of Technology, UK, 1992
This is a link to a 10.4 Mb .pdf version of my thesis. In the original 1991 edition, submitted for my PhD examination, the diagrams were on facing pages. In this version they are included in the text, which has led to a change in page numbering.
When submitted, the thesis had an accompanying video appendix which has now been converted to a number of clips available at http://vimeo/stephenbell
The original 1991 version can be found on the Loughborough University here: https://dspace.lboro.ac.uk/2134/7207
ACADEMIC PAPERS AND ARTICLES
100110 Post-Digital Years, paper presented at BFX 2015 Conference, Bournemouth University, UK 2015
Loss and the Effect of Computer Drawing on Time, Revelation, Iconicity, Authenticity and Morphology in Art Practice, paper by Stephen Bell and Sarah Thompson, published in TRACEY drawing and Visualisation research online journal, Loughborough, UK, 2010
My first brush with computer graphics, chapter in “White Heat, Cold Logic: British computer arts 1960-80”, Ed. Brown P., Gere C., Lambert, N., Mason, C.,Cambridge Mass, MIT Press, 2009
Writing Scenarios for Role Play Games – A Paradigm for Interactive Narrative?, paper presented at Media Waves conference, Brighton, UK,1997
Towards a Virtual Reality Aesthetic Programming Interface, poster presented at Creativity & Cognition 2 Symposium, Loughborough University,UK, 1996
Creative Participatory Behaviour in a Programmed World, Leonardo, V28 No.3, 1995
Algorithm, short catalogue statement, catalogue of ISEA 94, The 5th International Symposium on Electronic Art, University of Art and Design, Helsinki, Finland, 1994
Participatory Art and Computers , Proceedings,Tendenser inom datorstödd konst, conference, Högsklen i Skövde, Sweden, 1994
Creative Participatory Behaviour in a Programmed World, Proceedings, Creativty & Cognition Symposium, Loughborough University,UK, 1993
Pavlovian Polygons,Computer Graphics 90, Conference Proceedings, Blenheim Online, London, UK, 1990
Using Computers in Art Practice, NASCAAD Newsletter, Spring Issue, National Advisory Service for Computing in Art and Design, Middlesex Polytechnic Further Education Unit, London, UK, 1989
